What's new in v1.10 (12-May-2020)
- Fixed some errors in the hint files and maps (big thanks to Lokadamus for these).
What's new in v1.10 (03-Mar-2020)
- The hint files were edited and proofread (thanks to Unkillable Cat).
- Added some notes about the flags in the script files (Unkillable Cat).
What's new in v1.10 (16-Nov-2019)
- Added level explorers / editors for both games to the package. See here for more info.
- Should now work with GOG cloud save folders.
What's new in v1.00 (06-May-2018)
- Setup GOG button for easy setting of game folders.
What's new in v0.99 (02-February-2017)
- GOG-versions can be started from ASE. Also buttons for GOG-settings, manual and cluebook.
- You can swap the order of the characters without ASE displaying an error.
- Explored maps are now tied to saved games.
- There's a peek function in the map right click menu. You'll get to see a glimpse of the full map for a short time but the map stays unexplored.
- Cluebook hints added for EoB2. Probably a million of typos, I used some OCR'd text file.
- For debug purposes in the map right click menu: monsters can be weakened to 1 HP or set petrified.
Requirements
- Windows XP or newer
- Eye of the Beholder 1, version 1.7 or 1.9
- Eye of the Beholder 2, version 1.1
Downloads
- ase.zip
Version 1.10 (03-Mar-2020). The package includes the software and instructions. - ase050.zip
Version 0.50 (15-December-2012). Try this older version only if you have problems with the latest one. - saves1.zip
A collection of saved games for EOB 1. - saves2.zip
A collection of saved games for EOB 2. - eobwikispaces.zip
Contents of the gone www.eobwikispaces.com site (about 40 megabytes).
Beholder 2 Free Download Pc
Known bugs & troubleshooting
- If you add or remove a party member or change the order of characters, you should save the game and restart All-Seeing Eye, otherwise the characters might not be found.
- When going up or down the stairs, the game changes the coordinates of the party to those of the next level stairs before the level index changes. This means that some map cells are being tagged as explored on the current level before the level is changed.
- Some map elements might be wrong. Especially getting door type right is tricky. A door might be opened with a door button from the other side only and currently I can display only one type of door per map cell.
- Some item names might be wrong. EOB games have a fixed array of items but some are generated for starting items for the characters and some during the game. The important items are always right.
Oddities found in EOB 1
With full explore and teleport options you can find things in the game you wouldn't otherwise see.